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Dec 20, 2009
Final Fantasy Crystal Chronicles: Crystal Bearers Review
It's not often we see games that are four and a half years in the making, at least not this side of the HD era. As one of the first titles announced for Nintendo Wii back in 2005, Square's Final Fantasy Crystal Chronicles: Crystal Bearers is obviously a seriously anticipated adventure with a lot to prove. Over the years the traditional Crystal Chronicles design was tossed out, swapping in a pure adventure feel for what was a four player co-op hack n' slash RPG, and putting a larger emphasis on a futuristic world after the pretty impactful events in the century that followed the original GameCube game's story. Unfortunately, while Metin2 Yang Crystal Bearers treads new ground and brings all the expected Square elements to the table, it's also a game that's ultimately devoid of a solid base and some much-needed polish. Crystal Chronicles is an interesting offering with some great concepts 每 some that may even convince hardcore Final Fantasy fans to drop the cash for it 每 but the end result is an experience that's fallen pretty far from grace, and it just isn't that fun.
From the wow gold paysafecard outset Crystal Bearers looks to have a lot of promise, showcasing beautiful production values with a truly fresh take on the Crystal Chronicles world. In the 100 years between the original Crystal Chronicles and Square's newest release the magic-using Yuke tribe has been completely wiped out, technology has taken over for magic, and crystal bearers 每 otherwise normal people that were somehow born with shards of crystal in their bodies 每 have emerged, playing the black sheep of society with their ability to cast magic and the accompanying "untrustworthy" swagger. With one of the four tribes gone, their crystal Dungeon Fighter gold destroyed at the end of a great war, the world is far from at peace.
Posted at 11:25 pm by catmao1503
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Dec 17, 2009
Mega Man 10 spreads onto XBLA, PSN
Capcom introduced Mega Man 10 via Nintendo Power magazine earlier this month, and the move may have given some the impression that the blue bomber's latest action platformer would be a Wii exclusive. However, Capcom confirmed today that Mega Man 10 will see release on Xbox Live and the PlayStation Network in addition to WiiWare in March 2010.
A wall of lava?! That's like cheating! Directed by original Mega Man Ragnarok Zeny creator Keiji Inafune, Mega Man 10 continues in the vein established with last year's well-regarded Mega Man 9, as it once again sees the robotic warrior donning his retro armor and weapons for 2D platforming action. Mega Man 10's throwback theme extends to gameplay design as well, as the blue bomber blasts and leaps through eight stages to confront and absorb the powers of themed boss characters.
As for the story, Mega Man 10 is set in the year 20XX, when an outbreak of Roboenza has infected wow gold paypal the world's mechanical constructs. The robot flu causes once servile machines to turn rabid, wreaking carnage in the city, and Mega Man is called upon to mop up his malfunctioning brethren.
In addition to Mega Man, gamers will be able to play through Capcom's latest action platformer as Proto Man. Nintendo Power previously reported that gamers can choose to play as one more, as-yet-unspecified character. Mega Man 10 also introduces the lower-difficulty Easy mode as well as Mega Man Challenges, which serve as a training ground.
Along with confirming the maplestory eu mesos game's Xbox 360 and PlayStation 3 release, Capcom released Mega Man 10's first trailer, found below.
Posted at 10:59 pm by catmao1503
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Dec 13, 2009
Gearbox Gives Borderlands New Title Update
No, developer Gearbox Software hasn't been ignoring your requests to fix Borderlands. A new update has been released today that fixes a variety of issues, such as lost skill points, data loss, and properly unlocking achievements.
The new update is only out now for Xbox 360 and is coming to PlayStation 3 and PC soon-ish.
Check out the full list below:
- Characters that have lost skill points will have them returned the next time they are loaded
- Most instances involving character data loss when playing online should no longer occur
- Item cards now display the intended five lines of text
- Achievements should now unlock properly. Players should automatically receive achievements that did not unlock correctly
- Fixed a progression issue in the Find Steele mission 每 characters affected by this issue should now be able to continue progressing
- Some issues cabal eu alz involving external data manipulation of the backpack and character level have been addressed
- The auto-aim option should now fully disable auto-aim properly
- Fixed a bug that kept challenges and achievements from unlocking for the rest of a session after visiting arenas
- Fixed some formatting issues with the server list screen.
- Fixed an wow gold paysafecard issue causing servers to report the incorrect plot mission.
- Proficiency progress to the next level should no longer be lost when leaving a multiplayer game as a client Lilith's "Silent Resolve" skill now works as intended
- Fixed a bug that allowed Mordecai to spawn multiple Bloodwings
- Mordecai's "Loaded" skill now increases mag capacity by 20%
- Roland's "Scattershot" skill has had its spread adjustment corrected, and eve money damage now increases at +5 per level
Posted at 11:49 pm by catmao1503
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Dec 6, 2009
Modern Warfare 2 Enlists Largest Gaming Army
If world conflicts were settled by the number of players actively participating in Call of Duty, Activision would probably be the most dominate force maplestory europe on the planet.
But unfortunately for them, wars are not settled that way.
The company has revealed more than eight million gamers have played Call of Duty: Modern Warfare 2 during the first week of its release.
By comparison, that aion europe outnumbers the world's top-five armed forces combined, as the publisher points out below:
More than twice the number of troops in NATO's 28 member countries combined (3.9 million active troops in NATO)
More than three times the number of 12 sky 2 troops in the world's largest army (People's Liberation Army of China with 2.3 million)
More than five times the number of active duty military personnel currently serving in the United States Army, Navy, Marine Corps and Air Force combined (1.4 million)
More than six times the size of India's Armed Forces (1.3 million)
More than seven times the size of North Korea's Korean People's Army (1.1 million)
And, eight times the size of personnel buy atlantica gold in the Armed Forces of the Russian Federation (1 million)
Posted at 10:22 pm by catmao1503
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Dec 2, 2009
Glitchers Getting the Boot from Modern Warfare 2
Director of Policy and Enforcement for Xbox LIVE Stephen Toulouse stated anyone who tries to execute the "javelin glitch" in Call of Duty: Modern Warfare 2 is susceptible to a Xbox LIVE account suspension.
The glitch allows players carrying a rocket launcher to explode in a fiery blaze, killing a large group of opponents in the area.
Toulouse silkroad gold paysafecard added the suspensions typically last 24 hours for first offenders, but can go as high as two weeks or more if you've been caught before. He also went on to clarify that suspending cheaters on Xbox LIVE through glitching atlantica gold sale is not new and not specific to Modern Warfare 2.
Infinity Ward Community Manger Robert Bowling, meanwhile, stated the developer is working on releasing a new title update to fix many gameplay issues for the game, which he says will be a "big one."
The update will wow gold coupon be available on all platforms.
Posted at 11:52 pm by catmao1503
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Dec 1, 2009
Call of Duty franchise sales top $3 billion
Call of Duty: Modern Warfare 2 smashed more than just game-industry records upon its launch for the Xbox 360, PlayStation 3, and PC in November. Generating some $550 million within its first five days on the market, the Infinity Ward-developed first-person shooter sailed past top earners within the film and book industry, giving Activision cause to lay claim to the title of "biggest entertainment launch in history."
Modern Warfare 2's sales likely got a boost on Black Friday. Activision has now provided some perspective on just how big Call of Duty has become. Over the holiday aion kinah coupon weekend, the publisher announced that the Call of Duty franchise has pulled in more than $3 billion at retail worldwide, according to industry-tracking groups NPD, Chart-Track, and GfK, as well as Activision's own internal estimates. Beginning with 2003's acclaimed original, the series has sold more than 55 million units globally.
The Call of Duty franchise's achievement can largely be attributed to the three most recent installments in the series. In 2007, Infinity Ward rebooted the World War II-centric series it created with its contemporary-set Modern Warfare, a guild wars gold coupon game that has now sold more than 14 million units. Activision's Treyarch studio returned to the WWII era with World at War in 2008, a game that used the same engine as Modern Warfare and achieved sales in excess of 11 million.
Activision has yet to provide an exact global sales figure in terms of units for Modern Warfare 2. However, the publisher did say that Infinity Ward's latest sold 4.7 million units within 24 hours in the US, UK, and Canada, earning some $310 million in the process. The game's prevalence has also been evidenced by its popularity with online networks, as Microsoft announced that it had achieved a new record of 2 million concurrent Xbox Live users following the game's launch.
Check out GameSpot's Call of Duty: Modern wow gold coupon Warfare 2 Launch Center for more on the top-rated shooter.
Posted at 11:59 pm by catmao1503
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Nov 24, 2009
AT&T 's Introduces Pay-As-You-Go 3G Networking
Up until now AT&T's wireless support for 3G-enabled notebooks and netbooks has been limited to contractual plans, but now the company is offering pay-as-you-go services for those with compatible devices. Dubbed the DataConnect system, users can purchase day, week, or month passes for a fixed, one-time price. The catch? Data usage limitations apply, but if you tibia money can stay within 75MBs of usage per day, 250MBs per week, or 500MBs per month, you should be fine. If not and you reach your allotted data usage, your service will cease. Users who reach the end of their allotted time or data usage will be given the option to purchase another 24 hours, week, or month's worth of service, which are priced at $15, $30, and $50 respectively.
Curious if your device is compatible with the DataConnect service? AT&T's official website has a gw gold listing of all AT&T-certified devices. Sessions also can be purchased on a dedicated section of the AT&T website, device SIM and other info required.
For more on the DataConnect aion items service, stay tuned to IGN Gear.
Posted at 12:26 am by catmao1503
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Nov 17, 2009
The PS3 and Facebook Get Friendly
As the sun sets on another fine Monday, the PlayStation Blog delivers some interesting news for all you Trophy nuts out there that want to brag on Facebook. According to a blog post by Director of PlayStation Network Operations Eric Lempel, firmware update version 3.10 will introduce Facebook connectivity to the PS3 and the PlayStation Network.
The new update aion kinah enables PS3 users to link their Facebook accounts with their PlayStation Network accounts via the Account Management submenu. Once linked, users can then opt to share a variety of information directly on their Facebook profile. For example, you can share Trophy information or your PlayStation Store purchases. Once enabled, users receive a prompt during normal PSN perusal that asks if the information silkroad online gold should be posted to Facebook. Clicking yes sends that lovely update right to your profile.
This update enables developers to call out game-specific updates within a particular piece of software and have it pop up on Facebook. So if you liked auto-Twittering your Uncharted 2 progress, maybe future titles will give you the ability to brag about your progress right on your profile.
Update 3.10 also cleans up photo galleries by displaying items in a grid, as opposed to a straight, vertical line. Lastly, the "new" Friends List is streamlined to only display the background color for the currently selected friend profile. Users can select this color from their PSN profile page.
Lempel does not mention when the update will be available, but if the timing of past is ragnarok online zeny anything to go by, users can expect 3.10 sometime this week.
Posted at 12:18 am by catmao1503
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Nov 15, 2009
Ghost Stories and Steam over Holland
I'm a wee bit late, since everybody played Ghost Stories back in Helcon last year, but I got it now as the Finnish version was published and we got it cheap aion kinah on the table today with Johanna - and got promptly butchered. It's one hell of a difficult game!
I suppose that's good, as beating the game is an actual challenge and I suppose that'll keep some people playing the game until they beat it and even then there's more replay value, but I'm pretty sure it'll be a turn-off for some, too. Kind of curious they did a Finnish translation, but I guess it's one of those "good chance to make a small print run" opportunities and Lautapelit.fi isn't going for the mass market with this one.
I'm not sure how I like the difficulty. The game looks splendid, if a bit busy, and silkroad online gold seems a pain to explain. Well, now I understand the game better, having played it, so explaining it might be easier. I'm not terribly keen on it and I don't think it'll stay, but I do want to give it a four-player go - solid 75% of Geek voters thinks it's best with four.
A while ago I got a chance to play Steam over Holland. I introduced two of the locals to 18xx, since I've got those DIY projects and the DTG order - those are mostly more complicated stuff, not very good for newbies. So, Steam over Holland, the friendly newbie game!
I was actually quite happy to try the game with just three players, because my earlier experience seemed to indicate that's the best number of players. It is - there's enough money in the game to make things more interesting. It's still a bit quiet on the stock market front, but we got five companies running well, which was nice.
I won hands down, no surprises there. I suppose the guys got a pretty good idea on some of the dangers with the trains. Petri got to deliver a maple mesos nasty punch for me with a train purchase, after which I caused one of Hannu's companies to go bankrupt with the next train type.
Fun game, the boys enjoyed it, we played swiftly - slightly over three hours, including rules, setup and cleanup! - and my new Sidepot Venerati poker chips were great.
Posted at 11:16 pm by catmao1503
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Nov 11, 2009
Swagvault AION guide Chapter II
The Analysis of Class Selection in AION: Firstly, eight classes are classified according to function: Close Combat: Templar, Assassin, Gladiator Long-range Combat: Sorcerer, Ranger, Spiritmaster Healing: Cleric, Chanter (Cleric is inclined to Long-range Combat, Chanter is inclined to Close Combat)
If one class can do things that other classes cannot, I believe this class is valuable.
We should reach an agreement on some issues:
I. As to the toughness of class, skills come first, armor second. The difference between Templar and Gladiator not only lies in ※a shield§. The reason for Templar*s strong resistance to attack is that it owns too many skill, most of which are related to the shield defense. Also, the dodging skills of Assassin and Ranger permit them to avoid more attacks at a crucial time in actual combat, and it become the important survival means for high dodging classes.
II. DPS and DPH are two important factors in DPS class. Sorcerer is a typical DPH-typed DPS class. Assassin can cause considerable DPH through critical hit. For professional team plays, the key to victory in PVP lies in whether your DPH is powerful. Therefore, DPH is regarded a strong deterrent effect in a team. The essence of PK among teams depends on the number of players called, and the explosive force of DPH is the measure factor.
III. The ability to control the battlefield differs in PVP and PVE. Sorcerer is the main force in PVE, while Spiritmaster just play a assisting role. But in PVP, Spiritmaster becomes the main force and Sorcerer is on the auxiliary position. The skill difference lies in how long one class controls the battlefield and whether controlled objects can take action to attack.
IV. In PVP, the function of Cleric and Chanter are different except for healing
After being aware of the above issues, next we will analyze the capacity of different classes. Apparently in PVE, ※The iron triangle§ refers to Templar/Sorcerer/Cleric, which are the foundations of a team in PVE. In PVP, there are many issues to study. We might as well analyze what each class can do. Templar I. Templar is the toughest class. Templar is the best class to fight against NPC in PVP, such as raid and massacre a village. II. Templar is capable of capture. Templar is important to help the DPS class to lock the enemy cleric and kill it. III. Templar can use his protective skill to add buff to his team member, so as to protect the key class member IV. In terms of movement speed, Templar is one of the fastest classes. Templar*s capture skill can capture the enemy and slow down his speed. Therefore, Templar is the key class to hunt. V. Generally, a professional team will not try to kill Templar firstly when they plays in PVP. In fact, Templar becomes a free class in battle. It can harass enemy, can defend attack, also can hunt enemy. Although Templar*s DPS cannot cause fatal effect, it can attract enemy*s firepower, continuously harass enemy, distract enemy*s firepower or let the enemy temporarily lose his function through various means.
Sorcerer I. Sorcerer can silent Mage and is the crucial class to kill the cleric of enemy team. II. Sorcerer can use instant skill to slow down enemy*s speed, and it is the key class to lock enemy. III. Sorcerer*s 4000 DP skill can defeat all the classes (except for shield-wall activated templar) in a flash, and it provides deterrent security once every hour. IV. The cool-down of Sorcerer*s 2000 DP is short. If the team keeps player killing, as long as DP is sufficient, Sorcerer*s DPS/DPH will show significant effect. V. Sorcerer can assist to control the battlefield and participate in defense. VI. Sorcerer can keep certain distance from enemy. It also can predicate how much magic power should release after enemy was decelerated. Sorcerer plays an important role in killing the key objectives of enemy at a time.
Ranger I. Ranger can silent Mage and is the crucial class to kill the cleric of enemy team II. Ranger can use instant skill to slow down enemy*s speed, and it is the key class to lock enemy. III. The movement speed of Ranger is very fast, also can instantly slow down enemy*s speed. Therefore, Ranger is the key class to capture the enemy. IV. Ranger can promptly control the battlefield. Compared with Sorcerer, Ranger can perform better in defense. V. Fighting with Ranger, there is no chance for Mage to fight back. After Ranger killed the enemy Cleric, it will be able to suppress Mage in enemy*s team. And then it will try to begin the next killing.
Assassin I. Well-equipped Assassin can defeat all the classes by its amazing critical skill, except Templar. II. Even common Assassin can tibia items defeat fabric-wearing class. III. Assassin*s combat mode belongs to Close Combat, and is almost like half Long-range Combat, because it spurt to enemy rather than walk up. Fighting in battle, it has strong ability to survive. IV. Assassin can throw off enemy with the speed advantage. After a certain distance, it can become invisible in pre-testing edition. In battle, Assassin can become invisible and then log out. Assassin is the only survivor in the team. V. Only Assassin can detect its counterpart hiding trick. VI. Assassin always tries to kill enemy Mage. VII. Assassin may lurk beside its own key class. When a enemy assassin fly up to try to kill the important class such as cleric or mage, he will then show out and kill the counterpart.
Cleric I. Firstly you should remember that only you can make yourself alive, rather than Cleric. You should prepare enough blood and the cool-down time of Immediate Life Potion in Abyss and PVE are different. In actual combat, Cleric can assist to heal when the two kinds of potion are alternately used. II. Cleric*s healing skill is suitable for healing the first Mage in your team who is under attack. III. Cleric*s 4000 DP is called ※weapons of mass destruction§. In the latest version, although it can be cured by the healing potion. But this is just a playing issue. The healing potion have cool-down so this class still can work if two Clerics alternately use the DP skill. If the leader of a legion orders a great amount of legion member to push forward, This profession of Cleric is the opening show to promote PK among teams. IV. Cleric is probably the first target in the eyes of enemy. In other words, Cleric is the key class to attract enemy*s firepower. Most teams* defense proposals are operated directed against Cleric, including trap set. The more tough Cleric your team own, the longer time your team gain. It is difficult to kill Cleric. If enemy spends more time to fight against Cleric, they may be defeated soon.
Spiritmaster I. Spiritmaster is indispensable member to PK among teams. II. Single Fear and Range Fear of Spiritmaster is the key profession to fight against enemy*s first attack and also can be used to attack. When the two teams take the offensive to attack at the same time, whether they are Templar, Gladiator or Assassin, Range Fear can gain more time for your team after enemy*s first attack. Single Fear also can protect your key classes. III. Spiritmaster*s 4000 DP is also called weapons of mass destruction. Unfortunately, the remedy cannot cure. Spiritmaster*s 4000 DP and Cleric*s 4000 DP are neck and neck in actual combat. Spiritmaster and Cleric are the key classes to promote PK among teams. It is Dungeon Fighter gold said that 4000 DP is unpractical, because its cooling-time lasts one hour. But if there are six Spiritmasters, the cooling time will be only ten minutes. This is also a playing issue. If the site commander coordinates this, your team may advance and be absolutely irresistible. IV. Spiritmaster*s summoned is quite powerful, at least not worse than Templar. V. Spiritmaster owns a variety of DOT skills, which can make Assassin incapable of hiding until it fights to death. (not applicable in pre-testing edition) VI. In pre-testing edition, Spiritmaster can call player on the same map, such as sorcerer. Without searching for specific space-time crack, the assassin team can enter any doors to transfer players, which will enhance the whole team*s strategic mobility. Therefore, Spiritmaster*s value goes without saying. VII. In pre-testing edition, Spiritmaster can keep the whole team sneaking. In view of this skill, Spiritmaster tends to play function as Chanter. Although this skill does not present considerable effect, Spiritmaster is the key class to improve the whole team*s fighting strength.
Chanter I. Chanter can heal, and also it is a DPS class in Close Combat. II. Chanter*s halo and buff can comprehensively enhance the fighting strength of the whole team. Whatever it is Long-range Combat or Close Combat, they can benefit from Chanter*s buff. Chanter is a indispensable role for killing and anti-killing of every team. III. The movement speed is one of the key factors in killing and anti-killing. The team*s mobility depends on the lowest not the fastest. In terms of movement speed, Sorcerer, Spiritmaster and Cleric is bottleneck of the whole chain. If a aion kinah Chanter joins in the team, the movement speed of those three classes can be raised at the same level of Chanter. It is ideal that the bottleneck of movement speed lies in Chanter.
Posted at 12:34 am by catmao1503
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